Pocket garden

The pocket garden is a tab of the player's inventory that contains a grid-based garden for growing foods, health, equipment, and other items within the inventory. The crops grow as creatures are killed, with the amount of kills required based on the crop.

Mechanics
The farm is made up of a 5x5 grid. Each type of crop takes up a different amount of space and a certain shape within that grid. Each crop requires a certain number of kills before it will grow. The amount of kills required varies by crop and creature killed. Filling the entire grid will grant a "filled plot bonus" which makes the crops grow faster. When the player gets the final kill for a crop, a "harvest ready" message will appear above their head.

When a crop is ready to harvest, its icon in the garden will change from the seed to either a food or a fully grown plant. When harvested, the player will be healed and their max hp will temporarily increase. The items harvested will then be dropped at the player's feet, and can be picked up as normal.